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Resident Evil ORC - Environment Artist

For Resident Evil Operation Raccoon City I was an environment and worked on several levels. Some areas that I worked on were the RPD station, sewers, parkades, city streets and the final boss fight arena. In the sewers, I created all the hubs and tunnels, as well as some of the props (pipes and wires). I used a modular system to create the sewer tunnels that connected to the hubs.

I was in charge of creating 2 benchmark vehicles along with full documentation for outsourcing. The vehicles I created were a police cruiser which included several variants: clean, lightly damaged, heavily damaged and scorched.