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FARCRY 6 - Isla Santuario

When the time came to showcase the first hour of gameplay, a focused effort on quality on all major paths leading to the final battle on Isla Santuario was necessary lead by Marco Beauchemin. Following this initiative, I led the rest of the team to polish the areas outside of the first hour.

These are images of areas I worked on during this effort. Shout out to everyone involved on this initiative!

Level art: Josh Garcia, David Chan

Level art: Josh Garcia, David Chan